[1]
2024. HUBUNGAN INTENSITAS BERMAIN GAME ONLINE TERHADAP MOTIVASI BELAJAR SISWA KELAS V SD 2 KARANG BENER. JURNAL ILMIAH PENDAS: PRIMARY EDUCATION JOURNAL. 5, 2 (Des 2024), 64–71. DOI:https://doi.org/10.29303/pendas.v5i2.4829.